Like some old codger sitting by a fireplace and regaling his grandchildren about his days fighting the huns, I tend to talk to my boys about the 'good old days.' I inform them that, unless you had a terrible life you wish to forget - and hopefully that doesn't include them - you tend to look back, remembering with fondness the good times, and letting the bad times fade into memory. Always remember the bad times were there, that way nostalgia doesn't melt into unreal sentimentality that can hamstring your ability to deal with the real world. But never feel guilty for looking back and pondering the good times of old. Long after their Mom and I have passed on, they'll only have the stories to remember, and that's what makes it a very human thing to do.
One of the things they ask about is what it was like in the early days of the big tech boons that they take for granted today. What was it like in the early days of cable TV, or portable phones, or personal computers, or VCRs, or video games? They find it hard to believe that there was a time when there were entire buildings - vast, cavernous rooms - dedicated to endless rows of video game consoles, with hundreds and hundreds of gamers standing there, popping quarters by the ton into the games as passersby stopped to watch the action.
It's true. I was never a big video game fan, but I had my moments. And there was an end game to those old arcade games. It was seeing your initials at the top of the High Scores list at the end of each game. And there was a time when playing a game could end up with dozens of strangers standing around, rooting you on. I can remember Pac Man. I only played it a couple times, but I remember people standing around three rows deep if someone was playing it well or even making it past the first few levels that anyone could handle.
We were talking about this last week, and it got me to thinking about some of the favorites I did have at different stages in the video game phenomenon, as well as stages in my youth. Below are the ones I remember playing, even for a season, with some form of regularity. Nothing big, but at the end of the craziness in the world today, it seems almost sane to think about compared to the alternatives.
Asteroids. This was the first arcade game I ever played with any regularity. It was located in one of those old KMart knock off stores that was located in Marion, behind the old (now abandoned) Pizza Hut. That was the same PH I worked at in my early college days. By that time, the store was there, but the game was gone. But back in my early high school days, whenever my Mom went there, I made sure to bring quarters along. While she shopped, I did my best to stay alive on the fewest quarters possible. My best friend, Kelly, sometimes came along. As always, he was far more versed in such things, and could do a much better job survival-wise.
Cliff Hanger! This was in Marion's only shopping mall, the closest big town near the small farming village in which I grew up. About a half hour away (or half that as I drove it), it was our main hangout on a weekend. This game was under most radars. Borrowing the Laser Disk technology that made Dragon's Lair a smash hit, it was heavy Anime style about two hapless casino thieves rescuing a kidnapped bride from the clutches of some super-villain. Sort of Smokey and the Bandit meets James Bond. Don't know why, but I determined to get through it to the end of the story. Being one of the few video games with an actual end, I had that goal to shoot for. And after about two years of hunting it down once it moved from the mall, I finally did it.
Gauntlet. Wizard needs food badly! Ah, this was in the old Dairy Mart down the street from where I lived for a few years when I was in elementary school. My best friend had seen the game while at Columbus campus the year it was released (1985), and we spent more than a few nights pouring about $20 worth of quarters each to make it through endless mazes, demons, ghosts and goblins. That was near the end of what I call the Great Fantasy Renaissance, which kicked off in 1977 by the release of Star Wars. Though my friend would never be caught dead within a hundred yards of something like Dungeons and Dragons, he had no problems playing video games that were obviously inspired by the same. This chewed up the first year of college when he was back from school, especially during our first Christmas break.
Crossbow. Don't shoot your friends! Speaking of playing games that my best friend wouldn't be caught dead near if they weren't electronic, this was another one he discovered. It was in the lobby of the movie theater attached to Northland Mall in Columbus, Ohio. That was the mall in all of central Ohio. At Christmas, the police would issue warnings to people to stay away from that area of northern Columbus because it became so packed and busy. Today it's a parking lot. But then it was the cultural/hang out mecca for everyone in central Ohio that was under 25 years old. We went to the movies when I would visit him, or sometimes if we were down in Columbus just for fun (or looking for girls). To kill time, we played this several times. As usual, I was less competitive than he was, so ended up being the cause of most game ending casualties.
Rastan. This was in the small arcade in the Ohio State University Student Union. Back then, the Union was mainly classrooms, conference rooms, a cafeteria and some fast food shops with a McDonald's as the anchor eatery. The arcade was in a small area between the cafeteria and one of the conference rooms. There were probably about a dozen or so games, and this was one. During my autumn quarter, I had a class at noon (geography), followed by my last class of the day, Western Civ 101 at 3:00. That gave me enough time to have lunch, relax, and then
Omega Race. What? Most have never heard of this. At the end of my 6th grade year, for no particular reason, my parents moved out of town and onto Rt. 95. There was nothing nearby except two houses with grown adults and no kids, a gas station, the town's main factory, and across the street, our local bowling alley. Oddly enough, I never cared enough to learn to bowl or play pool, though both were available. What I did do, however, was save up quarters from mowing the neighbors' yards or shoveling snow to go across the highway and play this game. Of all games I ever played, I came closest to this to topping the High Scores. I made it to second place. It might have been because nobody played it much, and the competition was minimal. Nonetheless, I saw it as a thing of pride that people began to come over to see if today would be the day I made it to the top. I never did make it to the top. But for most of my 8th grade year, I had this to look forward to at the end of each school day.
Space Invaders. What can be said? The one the started it all. Just slap a space picture on the side and suddenly the pixels have an identity and a purpose, as does the player. I actually only played it once or twice in arcades. By the time it came to any venues that were near me, it had been surpassed by other, more advanced game. I first heard about it in 7th grade on a school trip to a roller rink (remember those?). Naturally, my best friend, who was typically well ahead of the cultural curve, had already seen it. A kid named Randy was playing it when I came over and saw it for the first time. Given that video games had, up to that point, meant Pong, this was quite a change. When Atari grabbed the licensing for this and teamed up with Sears, it was the game to have. It was the closest to my own BB Gun Christmas I ever had; begging my parents on a daily basis for the console. My Dad came through in flying colors, not only getting the game plus a couple extra, but also a new color TV on which to play it.
So there you go. There were always others that we played here and there or once or twice. And naturally it doesn't count those home video games which always seemed fun at first but, to me at least, passed their sell-by dates fairly quickly.
Some of those even I hadn't heard of.
ReplyDeleteHey wait a minute...
it was heavy Anime style about two hapless casino thieves rescuing a kidnapped bride from the clutches of some super-villain. Sort of Smokey and the Bandit meets James Bond.
That image looks familiar...
*googles*
From wiki: "It uses animation from two Lupin III films, most prominently The Castle of Cagliostro, as well as The Mystery of Mamo."
It IS from Lupin III! One of those grandfather animes. So guess what, Dave, you can go get those films now and watch them with your boys and see the ending. ;)
https://www.imdb.com/title/tt0079833/
https://www.imdb.com/title/tt0078187/
(Linked IMDB so you can check the parents guide, but the first was a Miyazaki film and his stuff is usually good.)
Ah good times.
I recently found out about arcade emulation and have been using it to play some games I never got to. This is one bit of piracy I don't mind since it's one of the few ways to preserve those old games. It is... sad to me how some of video game history is in danger of being lost because of the old hardware. A similar issue has caused us to lose some early film and TV history. But then such a ranting would probably be boring to you.
Omega Race. What? Most have never heard of this. At the end of my 6th grade year, for no particular reason, my parents moved out of town and onto Rt. 95. There was nothing nearby except two houses with grown adults and no kids, a gas station, the town's main factory, and across the street, our local bowling alley. Oddly enough, I never cared enough to learn to bowl or play pool, though both were available. What I did do, however, was save up quarters from mowing the neighbors' yards or shoveling snow to go across the highway and play this game.
ReplyDeleteI should also note that I like this bit as it's a great example of the little things from childhood that we didn't realize at the time were teaching us truths about being an adult.
Yep. It's the little lessons you didn't realize were lessons.
DeleteDid that come before or after the video game? The video game was around 1983/84
ReplyDeleteYep. The first movie was released in Japan in 1979.
DeleteInteresting. So I was playing a cartoon the whole time. It always did seem to be one step under Dragon's Lair in terms of crisp animation and art design. That probably explains it.
Delete